Marko Babić

Solution Architect

Marko Babić is a professional with a wealth of experience in server engineering, particularly within the gaming industry. Currently, as the Server Engineer Team Lead at Wargaming in Belgrade, Serbia, Marko spearheads server architecture and development initiatives. His journey encompasses diverse roles across global projects, including stints in New York, United States, and Zurich, Switzerland. Marko’s skill set includes mastery in C++, Python, Django, AWS, honed over six years in various roles from Game Development to Lead Backend Software Engineering. With his leadership and expertise, Marko brings invaluable contributions to any team in the gaming realm.

Open-Heart Refactor: MMO Surgery

While players across the world are deep in raids and hunting for loot, we quietly rip out the ancient backend and sew in brand-new infrastructure. And somehow - no one notices. No lag. No “server down” panic. No angry tweets. The game just keeps breathing. Come hear the messy, real stories from Wargaming’s operating room: the sneaky tricks that actually worked, the times we nearly flatlined the whole thing, and the glorious efficiency wins nobody puts on the marketing slides. Real talk, zero corporate sparkle.

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