Bruno Macabeus

Software Engineer

Hey, I’m Macabeus, a full-stack software engineer. I learned to code by contributing to open-source projects, and I still enjoy contributing. My own projects explore reverse engineering, compilers, and VS Code extensions. Besides that, I founded and run GambiConf, a tech conference in Brazil, and share what I learn through talks and articles.

Retro Game Decompilation (+ AI)

Let’s explore matching decompilation in retro games: the art of rewriting high-level code that, when compiled, produces a binary identical to the original one. And more: we’ll see how LLMs can help on this fantastic challenge!

Rewriting a classic game’s code accurately helps preserve its legacy and paves the way to a deeper understanding of the game, allowing for modifications that create new experiences.

Are you curious about it? Take a look at my GitHub and essay:

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