Bruno Macabeus

Software Engineer / Anima

Hey, I’m Macabeus. I learned how to code by contributing to open-source projects, so I enjoy supporting them in different ways. Likewise, I have several projects on GitHub covering a range of topics, including reverse engineering, compilers, and VS Code extensions.

I work at Anima, a startup that improves the experience for designers and front-end developers by automating their workflows and turning rough ideas into live applications.

Finally, I’ve been involved in tech communities for many years, both by organizing a tech conference in Brazil and by speaking at events.

Retro Game Decompilation (+ AI)

Let’s explore matching decompilation in retro games: the art of rewriting high-level code that, when compiled, produces a binary identical to the original one. And more: we’ll see how LLMs can help on this fantastic challenge!

Rewriting a classic game’s code accurately helps preserve its legacy and paves the way to a deeper understanding of the game, allowing for modifications that create new experiences.

Are you curious about it? Take a look at my GitHub and essay:

the vision is yours.the vision is yours.the vision is yours.the vision is yours.the vision is yours.the vision is yours.the vision is yours.the vision is yours.